1. Read First and basics of ZBrush
3. Saving your file, Morph Targets, Movement, Subdivisions
5. General Sculptung
6. Masking
7. Adding detail with projection Master and creating your own alphas
8. (7 continued)
9. Adding detail with projection Master, creating your own alphas continued, adding colors to your object
10. Adding colors to your object continued,Normal maps and applying them in Max or Maya.
11. (10 continued), applying your texture with the Normal Map in Max or Maya
12. My most used hotkeys
13. Pixologic Hotkey List
14. A list of my favorite anatomy books and references